At over $7 billion in annual revenue, Japan is the second-largest market for videogames after the U.S. However, Western companies often ignore trends in Japan. Primarily, this is because titles from non-Japanese publishers have historically not sold well in Japan. Nevertheless, DFC Intelligence has always thought it is extremely important to watch trends in the Japanese market and how they might eventually impact North America and Europe. Much has been written about the decline of Japanese publishers over the last decade.
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